Thursday, November 30, 2006
Cover-a-Day #15
I know I kind of already did the thought bubble with the first cover, but I really liked this gag so I used it again. So what, leave me the hell alone.
Wednesday, November 29, 2006
Tuesday, November 28, 2006
Cover-a-Day #13
Monday, November 27, 2006
Cover-a-Day #12
Ready Set REBEL!
I am starting to realize that one of the hardest parts of this game is knowing when I should stop. Almost all of these covers could really benefit from some more tweaking time and love, but then I wouldn't be posting one up a day. This is already the second weak (in my opinion) cover in a row. Sorry, I am just babbling.
Bonus points to whoever names the inspiration for this one.
Sunday, November 26, 2006
Cover-a-Day #11
Saturday, November 25, 2006
Friday, November 24, 2006
Cover-a-Day #9
Thursday, November 23, 2006
Cover-a-Day #8
Wednesday, November 22, 2006
Cover-a-Day #7
One week! I think its going pretty well, don't you? I have no idea what this one means, by the way. I know designers are always supposed to play up the subtly and make up reasoning and never let people on to the fact that the whole time they didnt know what the fuck they were doing, but on this one I really didnt. Still, I like it a bunch. I would give it a hug, were it a person.
Tuesday, November 21, 2006
Monday, November 20, 2006
Cover-a-Day #5
Sunday, November 19, 2006
Cover-a-Day #4
Saturday, November 18, 2006
Friday, November 17, 2006
Cover-a-Day #2
Thursday, November 16, 2006
Cover-a-Day #1
I have always been a big fan of producing A LOT of work whenever focusing on a particular project. Recently though, I haven't really been producing much of anything, let alone lots of something. In an effort to battle this apathy I am struggling against I have decided to try something extreme. I am going to make a Portland Mercury cover everyday for the next month.
I don't know why I am doing this with Mercury covers, I think I just find the medium incredibly open to whatever I want to do. Also, I don't have to think about type faces (my least favorite design thing ever next to package design). But mostly, I think, I like the idea that by doing this I might make something I could actually print.
So check back often to see if I can pull it off. I am shooting for 4-7 quality covers, thinking that the rest will probably be kinda... well, terrible.
I would like to thank Madeline for inspiring this idea.
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